Movement is crucial in shmups. Planning the steps to be taken according to the position of enemies and their shots is one of the most important and difficult things to master this kind of game. As shmups happen in real time, the difficulty comes from managing all the information regarding shots and their movement patterns. Next Jump is a reinterpretation of theContinue reading “It’s all about the movement”
Tag Archives: Devlog
What’s NEXT JUMP – Shmup Tactics?
I have finally finished creating a proper video introducing NEXT JUMP: And the same video, in Portuguese: We also created a PressKit on IndieBD: http://www.indiedb.com/games/next-jump-shmup-tactics/presskit
Introducing: “NEXT JUMP: Shmup Tactics”
Since last years #StencylJAM15, that I won third place with “The Next Jump”, I have been working on a follow up to that game: NEXT JUMP: Shmup Tactics. Warning: post with heavy gifs! :] Despite following the same premise as the former JAM game, I took into account all the criticisms and compliments made to that gameContinue reading “Introducing: “NEXT JUMP: Shmup Tactics””